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Statistical information by each ten level point. Being a magic-user, Terra has typically high magic defense, but also surprisingly high physical defense (given
that magic-users often have low defense in lue of their high magic attack). Terra is also quite capable of physical attacks, as seen by her high attack stat,
which is even higher than her magic attack stat.
Unlike in other games, each character's base stats can remain the same throughout the game. What increases them is not experience, but equippable items,
including weapons, armor, relics and espers. Espers, in particular, can have a huge and permenant effect on a character's stats: each esper has an added
bonus when equipped, which is applied each time a character levels. For example, if Terra was wearing the Zona Seeker esper, which has a Magic+2
property, every time she levelled up she'd gain a permenant stat increase of two to her magic stat.
The only effect experience has on a character is concerning their HP and MP. Thus I've listed only those in the stat chart below. Also, be aware
that the HP and MP may be slightly different than in your game, due to the effect of having various espers equipped (espers can also give HP
and MP bonuses on level up when equipped).
Note also that Terra's starting level in the game is three, and I'm afraid I'm not
mathematically brilliant enough to calculate what her stats at level one would be.
So let's round things off and start with ten.
| Lvl |
HP |
MP |
Str |
Spd |
Sta |
Mgc |
Att |
Def |
Eva |
M.Def |
M.Eva |
| 10 |
213 |
97 |
31 |
33 |
28 |
39 |
22 |
42 |
5% |
33 |
7% |
| 20 |
676 |
258 |
|
| 30 |
1510 |
401 |
|
| 40 |
2553 |
526 |
|
| 50 |
3758 |
626 |
|
| 60 |
5153 |
717 |
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